Diablo 4 kept the multiplayer feature not feel ‘massive’ Once a player has managed to cleanse the camp, it becomes a friendly outpost with NPCs and a waypoint location. Players can have flexibility in juggling side quests with the main story.Ī popular world feature that they plan to release for Diablo 4 was Camps, which are locations of importance that have been overrun by enemies. This time, they are opening the avenue for developing real-time cutscenes (RTCs) so that players can have a more connected experience when playing the game.įor the open-world aspect of the game, the team is currently balancing the story campaign and side quests in Diablo 4. In Diablo 3 they relied on UI panes with a character’s name and portrait. Improved storytelling, open-world and more for Diablo 4ĭelving inside the developer’s blog, the team wanted a more immersive experience when it comes to the storytelling. As for Diablo 4, expect great things to come for this much-awaited title as we delve into the updates especially the multiplayer. For more in-depth updates, gamers can look it up on the game’s official patch notes.
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